MSFS 2024: “Testpiloten” für Sim Update 1 Beta gesucht…

Für den Microsoft Flight Simulator 2024 ist die erste öffentliche Beta des Sim Updates 1 verfügbar. In der Beta werden eine Reihe wichtiger Verbesserungen vorgenommen, die die Stabilität, Leistung, und Rückwärtskompatibilität betreffen. Auch allgemeine Fehlerbehebungen wurden vorgenommen.

Wie kann man am Beta-Test teilnehmen?

Microsoft Store PC UND XBOX:

  • Die Xbox Insider-App starten (falls nicht vorhanden im Microsoft Store nach „Xbox Insider Hub“ suchen und installieren)…
  • In der App „Vorschauen“ öffnen und „Microsoft Flight Simulator 2024 Beta Preview“ anklicken
  • Auf die Schaltflächen „Beitreten“ und dann „Weiter“ klicken.
  • Auf Xbox-App klicken. Dort auf „Aktualisieren“ drücken…
MS24-SU-1-01 MSFS 2024: "Testpiloten" für Sim Update 1 Beta gesucht...

Mit dem Start des MSFS 2024 wird automatisch auf die aktuelle Betaversion 1.37.0 upgedatet.

MSFS24-Update-02 MSFS 2024: "Testpiloten" für Sim Update 1 Beta gesucht...

Steam:

  • Steam-Bibliothek öffnen.
  • Rechtsklick auf Microsoft Flight Simulator.
  • Auf „Eigenschaften“ klicken.
  • Auf „Betas“ klicken.
  • „flight_sim_2024_beta – Sim Update 01“ wählen.

Wichtig!

Vor dem Beitritt zur Beta sollten Nutzer der Microsoft Store PC Version Folgendes berücksichtigen: Es besteht das Risiko, die Simulation neu installieren zu müssen, wenn zwischen Test- und öffentlichen Versionen gewechselt wird. Dieses Risiko ist deutlich geringer, wenn der Simulationsinhalt auf einem benutzerdefinierten Pfad statt im Standardpfad des Spiels installiert wurde. Daher wird empfohlen, den SIM-Inhalt auf einem benutzerdefinierten Laufwerk zu speichern, während die Store-App auf dem Standardlaufwerk (C:) verbleibt. Dies hilft, vollständige Neuinstallationen in der Zukunft zu vermeiden.

Wer der Beta beitritt, bleibt automatisch im Testprogramm, bis er sich aktiv davon abmeldet. Ohne Abmeldung wird auch der nächste Test-Build automatisch bereitgestellt. Zusätzlich sollten Nutzer beachten, dass im Mehrspielermodus nur Benutzer mit demselben Build sichtbar sind.

Im Flightsimulator-Forum wurde wieder ein eigener Forumsbereich eingerichtet, in dem sich Beta-Tester austauschen und über ihre Erfahrungen mit dem SU1 berichten können.

MS24-SU-1-02 MSFS 2024: "Testpiloten" für Sim Update 1 Beta gesucht...

RELEASE NOTES Sim Update 1 – 1.3.7.0

Stability & Performance

  • Fixed a rare crash during airport generation
  • Fixed a crash when using ‘Skip to’ feature at beginning of exam
  • Fixed a potential crash when switching ON/OFF the VR mode during a flight
  • Renamed “Bandwidth” to “Download speed” in FPS debug panel for clarity
  • Optimized texture memory usage of WASM gauges
  • Fixed a crash when closing the game during package mounting

General Bug Fixes

  • Fixed an issue where the controller was losing inputs if the user went into the filters advanced map layers leaves the sub menu then go back in it
  • Fixed an issue where going in the worldmap filters layers would sometimes soft lock the user when going in another page
  • Fixed community packages preventing streamed packages with the same name from being found by the sim.
  • Fixed UI render issue of items outside of their frame
  • The camera panel no longer forces the cockpit view when opened
  • Fixed CLOCK_HOURS/MINUTES_INC/DEC events not behaving as expected
  • Fixed several time-related issues such as ZULU/CLOCK SET events not behaving as expected
  • Fixed usage of real time instead of flight time when initializing switches (fixes light issues when starting a flight with a sim time that is different from the real time)
  • Fixed community packages being duplicated inside content.xml on each boot. Already existing duplicates are removed from file on boot.
  • Increased screen exposure under heavy cloud cover

Backwards Compatibility Bug Fixes

  • Fixed wrong font selected when rendering XML Gauge elements
  • Forced 2024 SimVar AMBIENT LIGHT SENSOR to return a very high value if requested from a 2020 sim (can happen if referencing an instrument that has been updated in 2024)
  • Fixed textures referenced in FX files not properly loaded when the package is streamed
  • Emissives brightness fixes

Aircraft Core System

Fuel System

  • Fixed an issue causing some aircraft to start with 0 fuel.

Glass Cockpits

G1000

  • Fixed aircraft icon on the MFD being displayed as a dot instead of an aircraft.

LX9070

  • Fixed LX9070 glass cockpit broken UI when flying the DG1001

Physics

  • Fixed helicopter CFD / rotor wash aerodynamics issues on edges of platforms.

EFB

  • Fixed status bar datetime being UTC-1 instead of UTC.

Career

General Bug Fixes

  • Fixed missions not starting at the date and time indicated in the briefing
  • Fixed unexpected server error occurring when playing a mission at midnight
  • Fixed unexpected server error after quickly activating and removing active pause
  • Disabled the skip phase button while in active pause

Missions

  • Fixed step description indicating wrong input for rotor brake activation
  • Fixed the step “Announce clear runway” that prevented Player from reaching the maximum score on Airline Procedure objective.
  • Removed the ATC step asking to contact the Airport at Arrival if there’s no Control Tower.
  • Fixed an issue with ATC steps no longer completing if player exited the aircraft after turning the engine on
  • Fixed multiple textual mistakes throughout career and certifications

Agricultural Aviation

  • Fixed issues where fields used in Agricultural Aviation were sometimes covered by trees.

Medevac

  • Fixed mission flow not continuing when ATC was speaking at the same time as medical crew before patient check.
  • Fixed “Retract landing gears” step appearing during descent phase.

Certifications

CPL – Commercial Pilot License – Rotorcraft

  • Fixed an issue with Player possibly getting stuck after hard landing if skids were broken

IFR – instrument rating

  • Fixed aviator performance when landing on the right runway
  • Fixed an issue with CDI and transponder not configured properly

Online Services

  • Fixed friends plane that sometime does not appear on the worldmap

World

  • Removed Giant Trees from corrupted TIN Areas.
  • Fixed a few cases introducing blur in aerials.

Airports

  • Fixed airport lights not supporting multiples meshes or root orientation.
  • Fixed strobe pole rotation.
  • Fixed some airport lights spawning with flare but without mesh support.

MyLibrary

  • When a user enables a content in My Library, the content is now automatically activated and visible in game without the need of a reboot
  • Added a popup with loading gauge to feedback on Activation/Deactivation process time
  • Fixed swap from a FS2024 item to FS2020 legacy item
  • Added the “not creator approved” information when a FS2020 legacy content carried over in the player inventory has not yet been validated by its creator
  • Fixed several joystick navigation issues
  • Fixed screen reader which was not reading all tags
  • Fixed sorting
  • Fixed filtering
  • Improved and fixed some Localization

Peripherals

Various peripheral fixes

  • Fixed use of placeholder image in control settings
  • Fixed Rotor trim mapped to the wrong POV in some helicopters default profiles
  • Fixed inverted left/right brake axis issue which triggered 100% brake application
  • Fixed inconsistent menu mapping for help pages

Activities

Training

  • Fixed multiple textual mistakes in Helicopter Pedals Training
  • Fixed missing engine detent notification to Airliner Landing Training
  • Fixed scoring and flow of IFR RNAV Training
  • Fixed multiple textual issues throughout Helicopter Training set

Free Flight

  • Made so the search bar in the free flight aircraft selection screen now use keywords from all variations of each aircraft model
  • Fixed flight condition weather live always available
  • Fixed flight condition live player only available when player is in live time/weather
  • Fix using always buffered live weather even in custom/preset weather.
  • Pilots can now use server UTC live weather with any date.

DevMode

  • Fixed VFS Projector randomly hanging when opening files

General

  • Fixed Material UV animation

Project Editor

  • Fix misleading error ‘Cannot open layout.json’ at the beginning of package build inside project editor.
  • Fixed Export Items window always exporting all packages from the project instead of only the selected ones.
  • Fixed incorrect value for month in revision notes

Scenery Editor

  • Fixed build error when a scenery object has both “NoSnow” and “SnapToBuilding” flags
  • Fixed backward compatibility with dirt on taxiway parkings
  • Fixed incorrect position of building exclusion polygon around taxiway parkings.
  • Fixed taxiway parkings building exclusion not updating during edition in Scenery editor.
  • Fixed multi edit not working properly for some properties (ex: parking headings).
  • Fixed missing shader when an airport light use the material code FakeBingTerrain or geodecal.
  • Removed runway landing tire gum for 2020 packages.
  • Added option in the exclusion rectangles to remove single trees
  • Fixed taxiway signs too bright. Expose the parameter in airport archetype.

SimObject Editor

  • Fixed parsing legacy hashmap parameter

SDK

Samples

  • Fixed memory corruption in the Network Aircraft preset of the WASM Aircraft that could lead to the module crashing

SimConnect

  • Added new specific object IDs to request data for Aircraft, Avatar or Current user object (SIMCONNECT_OBJECT_ID_USER_AIRCRAFT, SIMCONNECT_OBJECT_ID_USER_AVATAR, SIMCONNECT_OBJECT_ID_USER_CURRENT)

SimVars

  • Fixed PRESSURIZATION_CABIN_ALTITUDE_GOAL simvar which incorrectly indicated the current altitude.
  • Fixed SimVars ZULU DAY OF WEEK, ZULU DAY OF MONTH, ZULU MONTH OF YEAR, ZULU DAY OF YEAR, ZULU YEAR

WASM API

  • Fixed WASM System running in main menu after a flight
  • Fixed potential crashes (buffer overflow) when using the Network API to send a PUT HTTP request that returns a body
  • Fixed VFX API spawning effects on Avatar when in walkaround mode
  • Fixed WASM module not always reloaded on restart
  • Fixed not all gauge reload sometimes on restart
  • Fixed crash in WASM allocator causing random dirty on allocation
  • Fixed a crash in WASM when requesting ICAO in some context
  • Fixed WASM module dirty status cleaning not cleaning when restart a WASM that crash during kill callback
  • Fixed read from work folder when using Fs IO API
  • Fixed the WASI fd_readdir function – it now lists (in a non-recursive way) files that match the provided VFS path and belong to the same package as the WASM module
  • Fixed random locks when using the Network extension
  • Added Write function in WASM Fs IO API

JS API

  • Fixed B:Events never received when called only from JS

Tools

  • 3DSMax:
    • Fixed remove IBL Menu when SDK 2020 is installed
  • Blender:
    • Update plugin for 4.2 LTS
    • Fixed alpha mode for Blender 4.2LTS
    • Fixed “Reload LODS” for grouped by collection
    • Fixed light intensity and light collection when opening a scene
    • Fixed lights conversion
    • Fixed glass width conversion
    • Fixed Blender plugin version
    • Fixed Rain options
    • Fixed windshield extension
    • Fixed set freeze factor to default when we re-open a saved blend scene
    • Remove wear overlay UV scale from propeller material
    • Fixed maximum values for clear coat normal tiling and clear coat roughness tiling

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