A2A Simulations: Erstes Update für Comanche 250

28. Juli 2023

Vor etwas mehr als einer Woche hat A2A Simulations seine Comanche 250 für den Microsoft Flight Simulator veröffentlicht. Ein Produkt, das die GA-Fliegerei im MSFS auf ein komplett neues Niveau hebt, weshalb das Flugzeug auf mehr als positive Resonanz bei den Kunden gestoßen ist. Das Team rund um Scott Gentile hat sich jedoch nicht auf seinen Lorbeeren ausgeruht, sondern wartet nun im ersten Update mit einer Liste von 55 Verbesserungen und Korrekturen auf.

Für Version 1.1 der Comanche ist ein erneutes Herunterladen des Installationsprogramms auf der A2A-Website notwendig. Die vorherige Version muss nicht deinstalliert werden, da das Installationsprogramm dies automatisch übernimmt. Und keine Sorge, alle gesammelten Flug- oder Motorstunden gehen nicht verloren.

Das Änderungsprotokoll auf v1.1:

  • Added fix for torque spike that was causing very occasional aircraft ‘flips’
  • Improved compatibility with third-party utilities including FSEconomy and OnAir
  • Added message on installation to warn user if their EXE.xml file is corrupted
  • Improved handling of unwanted trim inputs sent by default MSFS autopilot
  • Improved telemetry support for force-feedback devices
  • Added barometric pressure to altimeter tooltip in legacy mode
  • Improved hardware switch compatibility for autopilot
  • Improved hardware switch compatibility for battery switch and starter button
  • Improved animation smoothness of controls surfaces and yoke
  • Added animation lag to main door
  • Added functional external handles to the cabin door from nearby walkaround positions
  • Added persistent altimeter pressure adjustment
  • Fixed reversed propeller pitch LO and HI shortcuts
  • Revised tablet controls to indicate if at least one chock or tie down is placed
  • Fixed XML conflict with aircraft registration fonts
  • Fixed tablet not being clickable if B78XH (B787-10 Heavy) add-on is installed
  • Fixed reversed yoke animation when moving ailerons during walkaround
  • Disabled walkaround once aircraft is in motion
  • Added “PilotVR” entry to cameras.cfg
  • Improved support for MSFS ATC calls
  • Fixed animation of pitot cover ‘remove before flight’ tag if left on during flight
  • Added clickspot to restore tablet to wall pocket if tablet left outside during walkaround
  • Fixed emergency landing gear handle
  • Limited throttle input to positive values if hardware reverser axis is used
  • Improved handling of wing flex animation at low fps
  • Slightly increased P-factor
  • Slightly reduced effect of prop wash over stabilator
  • Improved turn coordinator inclinometer ball physics
  • Fixed bug in mixture lever calculations
  • Slightly reduced rate at which fuel dissipates from engine cylinders
  • Tuned EGT and CHT cooling rates
  • Tuned engine heater effectiveness
  • Removed EDM 830 fuel totalizer count with simulator paused
  • Improved MSFS parking brake support for third-party utilities
  • Restored missing engine cooldown sounds
  • Restored some engine pulses at very low RPM
  • Fixed any accumulated carburetor ice not being removed when replacing the carburetor
  • Reduced possibility of a mid-air prop strike due to terrain errors
  • Fixed beacon illumination when battery is off
  • Reduced speed of brake pedal activation when using button/key input
  • Fixed some small gaps in cockpit model
  • Fixed bug with 5x failure rate (5x failure rate was producing failures at 1000x rate!)
  • Fixed logic for maneuvering speed placard below airspeed indicator with tip tanks installed
  • Prevented instrument views from automatically unstowing tablet from side pocket
  • Revised Vy on tablet and in pilot’s manual to use more recent numbers
  • Revised alternator failure emergency checklist on tablet and in pilot’s manual
  • Added links to original Narco Avionics manuals in pilot’s manual
  • Added links to pilot’s manual and input configurator in community folder
  • Fixed noise cancelling switch on headphones not being stored when headphones unplugged
  • Improved support for propeller rotation states in multiplayer
  • Added functions for rotating autopilot roll knob via key/button to input configurator
  • Fixed slightly misaligned text on manufacturer’s data plate
  • Fixed typo on turn coordinator tooltip
  • Fixed nosewheel steering being affected by a broken rudder
  • Updated input configurator (no longer requires legacy DirectX library)